Negative Qualities are a great way to get more Karma to spend at chargen, but they should be qualities you want to live with for quite some time, because it costs double Karma to get them removed later on.You’ve only got 25 to 50 points of Karma to spend at chargen, so use it wisely. So you’re getting the biggest bang for your buck out of that free attribute point by spending it on the stat that’s already high.
![shadowrun 5e best character sheets shadowrun 5e best character sheets](https://i.pinimg.com/originals/41/44/d8/4144d85463951b5b757a206dfcb7b78e.png)
On the other hand, if you spend it on raising your Intuition from 5 to 6 and later on want to raise your Agility from 2 to 3, it’s going to take only 3 weeks of downtime and cost 15 Karma. If you spend it on raising your Agility to 3 and later on want to raise your Intuition from 5 to 6, it’s going to take 6 weeks of downtime and cost 30 Karma. You have 1 attribute point to spend on either Agility or Intuition. To understand why, imagine your character currently has the following attributes:
![shadowrun 5e best character sheets shadowrun 5e best character sheets](https://i.pinimg.com/originals/70/5e/e8/705ee8f473380f86ed68f10e8a7dda0e.jpg)
The basic idea behind min-maxing when it comes to points is that it’s always better to allocate your points to make high stats higher than it is to increase low stats. There are some simple principles you can follow: Points Most of min-maxing concerns how you allocate your points and Karma. You must use up most of this at chargen you can only carry a small amount over. The amount you get at chargen is decided by the Priority you select for it.
![shadowrun 5e best character sheets shadowrun 5e best character sheets](http://www.rpgframework.de/wp-content/uploads/2019/09/GenesisSR6_PrintMatrix-724x1024.png)
Isn’t it hard/time-consuming?ĭepends on what you’re going for. In fact, some basic min-maxing allows you to be a better teammate because it lets you focus on the one or two things your character is meant to be best at while leaving room for the rest of your team to shine at what they do, rather than just being average at everything. On the other hand, though, Shadowrun is a game and you’re playing as part of a team, and it’s not a lot of fun if you get in there and find you’re no good at doing the things your character is supposed to be good at. On the one hand: sure, the roleplaying should always be at the forefront of your decision-making process. Or more rudely, isn’t the game supposed to be about the roleplaying and not about reducing your character to the best numbers you can put on a sheet of paper? When talking about creating a character in an RPG like Shadowrun, min-maxing is the process of minimizing the things you don’t need while maximizing the things you do need, so that your character can excel in the areas that are important to them.